Check out the latest news at Chronica.
We are still working through patch 1.4, which consists of updates throughout Chronica for quality of life, greater organization, and even better usability. We will continue adding more folder / organization options and we have begun mapping out the process of copying or using a template campaign to duplicate data much quicker across new set-ups.Read Full Article
With the launch of our new Dice Roller, we have closed the lid on patch 1.3 and are officially moving onto 1.4! Patch 1.4 will mainly focus on usability upgrades and changes, as well as updating some of our older features. We have organized all of our current user feedback into lists and will be pushing patches up quite frequently as we cross things off.Read Full Article
We have officially launched both Places and Encounters! We also ended up including Entities with this patch because it fit so well with our Encounters feature. Now you can add and track generic mobs similar to your NPC Codex. We still have changes coming in for patch 1.3 including the Battle Screen and other tweaks as we get feedback.Read Full Article
Hello everyone, we have a lot of exciting things planned for April features and updates! We are wrapping up patch 1.2.0 with a batch of player requests and UI tweaks for usability. Next up, we are looking at two larger features that we have been discussing for a while now. We wanted to go a bit more in depth so you get a feel for what is in store for you:Read Full Article
Hello Players! The first month has been very busy and entertaining to say the least! We have a lot of plans for the next few months and wanted to give you guys our Roadmap for the next three patches we have planned. Please note that these are subject to change. Thank you everyone for the encouragement and support with launching Chronica, we have a great member base and are excited to keep on bringing you more content!Read Full Article
Welcome everybody! It's been a long and interesting road for our small team to develop Chronica. First and foremost, I want to thank all our alpha and beta testers for their help with initial bug and feature reports. This has been a labor of love for Rachel, Jesse, and I, and we are excited to be able share...Read Full Article