20.4 Regions
20.0 Domains & Regions 20.4 Regions

A region is a visual grid map that lives inside a domain. You add plots to its cells to build out a street-view, a district, or an interior. Create one with the "Region" button on a domain's profile.

Region settings
  • Name — for example Market District or Farmlands.
  • Domain — which domain the region belongs to.
  • Region Size (Blocks) — the grid size in blocks: 3×3 (default), 4×4, or 5×5. Each block holds 4 individual plots.
  • Show Spacing Between Blocks? — adds gaps between blocks, like streets or hallways.
  • Secret? — Game Masters can hide the region from players.
  • Description & Notes — a rich-text description shown to players on the region page.
Backgrounds and borders

You can set a Main Region Background tile and a separate Region Cell Block Background from the image library (open to all tiers). Each of the four Region Borders (north, east, south, west) can be given a type (wall, water, woods, bridge, metal, plains, space, wooden wall, or none), a label, and an optional link to another region — that link becomes a "Proceed to…" doorway on the map so you can click between connected regions.

Shrinking a region can delete plots. If you reduce a region's size, any plots sitting in the cells that get removed are deleted. Move those plots inward before downsizing, or they'll be lost.
The region map

Opening a region shows its grid. Empty cells are numbered; DomainPlanners can hover a cell and click the green plus to add a plot there. Placed plots display as images with an optional label and a blue marker button that opens the plot's details. Border doorways and labels appear around the edges, and a gear icon opens a quick settings panel. If the region has a description, a message button reveals it.