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20.0 Domains & Regions

Domains & Regions is Chronica's kingdom-building and mapping toolkit. A Domain is a place you want to track with stats — a city, kingdom, stronghold, or settlement — and each domain can hold one or more Regions, which are visual tile maps you fill with plots. Together they let you track the n...

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1.3.1 Dice Roller

The dice roller window allows you to quickly make a roll with any of the most common tabletop gaming die. You can change the die count to roll multiple at a time. You can also add (or subtract) a modifier to your roll which is sometimes useful for certain game systems. Click the blue "Roll" butto...

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6.2 Removing Players

To remove a player, open their settings from the Player Admins Quickview (the "Edit" button) and use the red "Remove Player" button at the bottom, then confirm. A player can also remove themselves with the "Leave Campaign" button on their own player settings. The Game Owner can't be removed.Remov...

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13.3 Adding & Editing Leaves (People)

A leaf is a single person on the tree. Add one with the green "New Leaf" button at the top of a tree's page. To change a leaf later, click the green pencil icon on its card, or open it from Edit Leaf.Main SettingsYou can build a leaf two ways. Either pick an existing character from the Character ...

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7.5 Owned Shops

On paid tiers, players with the Shopkeeper role see an Owned Shops panel. Each shop's chest icon turns green when its till is holding funds or resources, linking to the till so you can withdraw your earnings. See Campaign Shops.

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20.4 Regions

A region is a visual grid map that lives inside a domain. You add plots to its cells to build out a street-view, a district, or an interior. Create one with the "Region" button on a domain's profile.Region settingsName — for example Market District or Farmlands.Domain — which domain the region be...

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32.0 Artist Credits

Please find a list of credits here for stock images licensed for Chronica!Image LibraryAll of our images have been licensed for use on Chronica. If you should be on this list, and are missing, get in touch with us as soon as possible at support@chronica.ventures.See our amazing artists and suppli...

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7.1 Edit Player Settings

The green "Edit Player Settings" button opens your settings, where you can set a Call Name and override the campaign theme, then save with "Update Player". The red "Leave Campaign" button at the bottom lets you leave the campaign (it's shown disabled for the Game Owner, who can't leave). When a G...

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16.2 Place Profiles

A place's profile gathers everything about it. The details card holds its image, location, custom stats, and a Links section (to domains, map tiles, and any custom links). Other panels list nested Places, linked Characters, Quests (visible to all players), and — for Game Masters only — Encounters...

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7.4 Your Characters

This panel (headed with your name, like "Rafe's Characters") lists your characters, with a Controlled NPCs tab if you have any. When the campaign has a currency/wealth system set up, a "Manage Ownerships" button appears here for managing each character's separate wealth — see Character Ownerships.

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8.0 Character Ownerships

By default each player has a single inventory and wealth pool. Character Ownerships let a player track separate wealth and inventory per character — handy when someone plays more than one character, or runs a Controlled NPC. You reach this from the "Manage Ownerships" button in the Your Character...

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12.2 Character Profiles

A character's profile gathers everything about them: description and notes, Flair (custom blurbs — see Character Flair), Connections to other characters, Kinship Ranks, and Links. The green "Edit Abilities" button pulls in abilities from your Abilities admin. Game Masters and Character Codexers c...

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15.4 Adding a Map Tile

Cartographers hover an empty tile and click the gray "+" to set it up, or use the "Quick Create" button. A tile can have a Label (up to 20 characters), a Status (explored, discovered, unexplored), a Color, a linked Place, Notes, and up to three icons; GMs can mark a tile Secret. To uncover large ...

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1.3.2 Feature Request

Do you have a great idea or are we missing something you need to run your campaigns? Send it our way by clicking the "Help" drop-down, and then click Feature Request.This will open a form that sends directly to our development document. We review all submissions, and sort and prioritize them base...

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20.5 Building Plots in a Region

Plots are the buildings and features you place on a region's grid. The plot designs themselves come from your Plot Catalog — if it's empty, add some plots there first.Adding a plotOn the region map, hover an empty numbered cell and click the green plus to open the Add a Plot form. Then:Choose a P...

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19.1 Creating & Editing Shops

Click the green "New Shop" button to create a shop, or "Edit Shop" to change one. The form covers:Name, a Quote, a Description, and a header image (up to 4MB; about 1100x300px works best).Closed? — a closed shop hides its items from players (Game Masters and the owner can still see them, with a n...

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8.2 Deleting an Ownership

To remove an ownership, use the "Delete Wealth & Inventory" button and confirm. You can always create a fresh (empty) ownership later if you change your mind.Deleting an ownership is permanent. It deletes that ownership's inventory — including all items and containers — along with its wealth ...

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25.3 Resource Groups

Resource Groups let you bundle related resources together — a coins group for several non-converting coins, or a building materials group for lumber, stone, and ore. Grouping keeps the admin tidy and lets you manage shared settings in one place.Adding a groupClick "New Resource Group" (at the top...

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1.3 Top Bar Navigation

Once you're logged in, the bar across the top gives you quick access to everything. The Dice link opens the dice roller. The Help dropdown holds Guidebook, Help / FAQ, Feature Request, Bug Report, and Contact Us. Your user dropdown (top right) holds User Dashboard, Account Settings, Invites &...

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7.8 Other Panels

Upcoming Events — your next few campaign events with your RSVP status, and a "View Events" button. See Events & Attendance.Kinship Caches (paid tier) — the caches of any kinships you belong to, each linking to its inventory. If your character leads a kinship, its chest turns green when the ca...

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18.0 Entities

Entities are reusable stat and ability blocks for the things in your world that aren't player characters or NPCs — monsters, beasts, ships, hazards, vehicles, anything. Build a bestiary or a stable of generic foes you can drop into Encounters in seconds. Entities are a paid-tier feature and are o...

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27.1 Stat Groups

Click "New Stat Group" and give it a Name. The key setting is Categories — choose which object types the group appears on (Characters, Entities, Places), so the same stats can be reused across features. A group with no categories shows nowhere. Game Masters also get Secret? (hides the group from ...

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2.1 Account Settings

Click "Edit Account Settings" to update your email, username, time zone, avatar, and password; save with the "Save Settings" button. The left navigation here is split into an Account section — Account Settings, Billing Information, and Payment History — and a Subscriptions section that starts wit...

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26.1 Creating & Editing a Profile Template

On the Profile Templates page, click the green "New Profile Template" button to start one, or the green "Edit Template" button beside any template in the list to change it. The list also shows each template's name, how many Stat Groups it includes, and its label overrides at a glance, and you can...

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22.0 Item Library

The Item Library is your campaign's master list of reusable items, organized into containers and folders. Build it once, then pull items from it to stock shops, player inventories, encounters, and more — so you never rebuild the same potion or sword twice. Find it in the campaign's left navigatio...

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11.0 Quest Log

The Quest Log tracks your campaign's quests. Quests can nest under one another into chains and be sorted into folders (optionally gathered into folder groups) so a big campaign stays organized. Every quest carries a status: Unbegun, Progress, Completed, or Failed, that you can filter by. Gam...

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31.0 Activity Log

The Activity Log records what's happening across your campaign — items, characters, quests, wealth, and more being added, edited, or deleted. Only Game Masters can view it. Reach it from the link at the bottom of the left navigation, or from the Campaign Overview page.Reading the logEntries are l...

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15.2 Editing a Map

To edit a map, open it and click the green "Edit Map" button (Cartographers only). The edit form has the same fields as creating one — rename it, move it between folders, adjust the grid, swap the image, change tile orientation and size, and toggle the color overlay or tile codes.For image and ti...

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23.0 Events & Attendance

Schedule your sessions and track who's coming. Any party member can create an event; everyone can RSVP. The Events sidebar links to Current Events, Past Events, and Attendance Overview, with a Search panel for finding any event.

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14.6 Kinship Folders

Game Masters can organize kinships into folders. Click the blue "Manage Folders" button at the top of the Kinships page, then the green "New Folder" button to add one. Use the green "Edit Folder" button in a row to rename it or change its settings, and drag the grip handle to reorder — the order ...

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10.2 Search Adventure Notes

Click the blue "Search" button at the top of the notes page to open the search panel. It's a multi-field search — fill in any combination and submit:Title Contains — match words in the title.Content Contains — match words in the body.Public? — filter by Public or Private.By Author — filter to a s...

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14.1 Creating & Editing Kinships

Click the green "New Kinship" button at the top of the Kinships page to create one, or the "Edit" button on a kinship card or profile to change it. The form is organized into a few sections — fill in only what your game needs.Main SettingsGive the kinship a Name (for example The Adams Family, Fir...

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17.2 Inside an Encounter

Opening an encounter ("Enter Encounter") takes you to its three screens.Battle ScreenThe battle screen is your initiative tracker. The Initiative List splits combatants into In Combat and Out of Combat, and the left side holds editable Notes and an Events / Triggers / Traps panel. Use the green "...

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10.0 Adventure Notes

Adventure Notes are your campaign's journal — session recaps, lore, secrets, and player-written entries. Notes can be nested under one another, sorted into folders, pinned, and kept private as drafts until you're ready to share them. The main page has a sidebar of tools on the left and your publi...

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30.0 Invitations & Referrals

Invite friends to Chronica and to your campaigns, and earn referral credit when someone you bring on subscribes. The page has two tabs: Invitations and Referrals.

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4.2 Editing a Campaign

Game Masters open the campaign settings with the green "Edit Campaign" button on the overview. The form includes:Campaign Name and Game System.Campaign Theme — choose Classic, Nebula, or Blacklight.Allow cloneable data? — lets this campaign's data be cloned into other campaigns. This toggle is vi...

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28.2 Abilities

An Ability is a single entry within a type. Create one with the green "New Ability" button. Fill in:Name (e.g. Magic Missile) and its Ability Type.Tags — optional keywords for filtering.Short Description — the line that shows on a profile.Long Description — the fuller text shown in a pop-up when ...

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10.1 Creating & Editing an Adventure Note

Click the green "New Adventure Note" button to write one, or the green "Edit" button on a note to change it. The form lets you set a Title, optionally nest the note under a Parent Note or file it into a Folder (a note can use one or the other, not both), and control publishing with the Published?...

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19.2 Shop Items & Containers

Add stock with the green "Add Item" button, and group items into containers (with "New Container") to organize categories like weapons, potions, or services. An item's Value is its price, and its Quantity determines availability. On the shelf, an in-stock item shows a "Buy Item" button; a sold-ou...

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19.0 Campaign Shops

Campaign Shops let you run in-world stores where players can buy and sell items, with funds tracked automatically. Shops are a paid-tier feature — if you downgrade, your shops stay intact but become inaccessible until you're back on a paid tier. On the main Shops page, each shop appears as a card...

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6.5 Player Admins Quickview

Game Masters get a quick-view panel at the bottom of Party Info (collapsed until you click it) that lists every player and the admin roles they hold. Use the "Edit" button on a player to change their roles and settings.

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14.4 Kinship Connections

The Connections tab is for looser ties — patrons, allies, contacts, rivals — characters you want to associate with the kinship without giving them a formal rank. Click "Add Character" to open the connection form.Pick a Character (NPCs and player characters both appear), set a Title for the relati...

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3.2 Payment History

Open Payment History from Account Settings to see your past invoices, each with a "View Paid Invoice" link to the PDF. The campaign's subscription page also shows a "Recent Payment History" panel with your latest invoices and a "Full History" button.

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17.1 Creating an Encounter

Click the green "New Encounter" button. Give it a Name and Status (Uninitiated, Progress, Complete), and optionally link it to a Place, a Quest, and an Encounter Folder. You can also set up to four custom tracking labels and colors (the "Entity Tracking Border Colors" section) to color-code thing...

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19.3 Player-owned Shops

Players with the Shopkeeper admin role (see Party Info) can run their own shops. Their shop form is the same, except the Shop Owner dropdown only lists their own characters (and they don't see the GM-only Secret or folder options). To run a shop, a player must both hold the Shopkeeper role and be...

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2.2 Dashboard Panel: Campaigns

The top left Campaigns panel lists all campaigns you own or have joined. There are two buttons available for this panel, Clone Campaign Data and New Campaign.Clicking a name in the Campaigns list will take you into that campaign. Next to the name is the current player count, followed by the subsc...

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7.6 Player Notes & Links

The Notes panel is your private space — only you and your GM can see it; edit it with "Edit Notes". The Links panel keeps handy links (to a character sheet, a spellbook, anything), managed with "New Link", "Update Link", and "Delete Link".

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13.1 Creating & Editing a Family Tree

To create a tree, click the green "New Family Tree" button in the top right of the main Family Trees screen. To edit an existing one, use the green "Edit" button on a tree card, or the "Edit Tree" button at the top of any tree's page.Main SettingsGive your tree a Family Tree Name in the first fie...

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4.3 Deleting a Campaign

Deleting a campaign is permanent, so it takes a couple of deliberate steps. First, if the campaign is on a paid tier, downgrade it to the free Peasant tier — the delete option only appears on the free tier. Then, on the Edit Campaign page, click the red "Permanently Delete" button to open the con...

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20.2 The Domain Profile

Click "Visit Domain" on a card to open its profile. Across the top you'll see any custom domain stats as stat cards, and the rest of the page is divided into panels.Domain RegionsLists the regions inside this domain, each linking to its map. DomainPlanners get a green "Region" button here to add ...

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10.3 Adventure Note Folders

Folders keep your notes organized. The sidebar's "Note Folders" panel lists your folders and also offers two handy views: "All Published Adventure Notes" (every published note you can see) and "Unsorted Adventure Notes" (published notes not yet filed into a folder). A separate "Pinned Notes" pane...

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25.0 Currencies & Wealth

Currencies let you track wealth and spendable resources across your whole campaign. Once a currency is set up, your party and players can track their wealth, sell items from their inventories, and buy and sell in Campaign Shops. You only need to set currency up once and it's available everywhere....

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21.0 Plot Catalog

The Plot Catalog is your library of reusable plot designs — buildings and features you place onto Region maps to build out towns, interiors, or any tile-based map. Define a plot once and place it on as many regions as you like. Game Masters and Domain Planners can create and edit plots; all playe...

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30.1 Invite a Friend

Click the green "Invite a Friend" button and enter the person's Email Address. You can optionally add a First Name and choose a campaign under Add to Campaign — if you do, they're added to that campaign automatically when they join. Click the blue "Send Invitation" button to send it. People you i...

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14.0 Kinships

Kinships group characters together into organizations — guilds, noble houses, factions, churches, families, mercenary companies, anything with members and a structure. A kinship can hold ranked members, a shared treasury and cache of items, custom stats, a reputation log, and descriptions players...

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10.1.2 Adventure Note Drafts

Any note that isn't published is a draft, listed in the "Your Note Drafts" panel in the sidebar. Drafts are private to you — not even the Game Master can see them. Publish one by opening it and switching Published? to yes.Heads-up for GMs: if a player is removed from the campaign, their notes sta...

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12.3 NPC Folders

Game Masters can organize the NPC Codex with the "Manage Folders" button. Add folders with "New NPC Folder" and optionally collect them into Groups (with "New Group"); both can be dragged to reorder. Marking a folder secret hides it and its NPCs from players on the Codex. The Player Codex has its...

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25.1 Denominations

Denominations are a group of related currencies that equal one another at a set ratio — most commonly copper, silver, and gold. They're the primary currency for player buying and selling. Because wealth is stored as a single number, denominations always convert automatically: if 10 silver equals ...

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3.1 Billing Information

From Account Settings, open Billing Information to add or change your card via the "Edit Payment Method" section. PayPal is also supported as a payment method. If a payment ever fails, the subscription page shows a banner with a "Clear Subscription Error" link and steps to fix it.

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20.1 Creating & Editing Domains

Click the green "New Domain" button on the Domains & Regions page to start one, or the green "Edit" button on a domain card. The form is organized into a few sections.Main SettingsGive the domain a Name (for example Andover or Camelot). Game Masters also get a Secret? toggle — when on, the do...

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15.1 Creating a Map

Cartographers click "New Map" to start one. Set a Name, optionally a Map Folder, and (GMs) a Secret? toggle. Define the grid with Grid Across and Grid Down, choose a Tile Orientation (square, hex_vertical, or hex_horizontal) and Tile Size, and upload your map image.Two display toggles are worth k...

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6.0 Party Info

The Party Info page is your roster and shared resources hub. It shows the party's players and their main characters, the shared party wealth and inventory, and — for Game Masters — a quick view of every player's admin roles.

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15.0 World & Region Maps

Maps let you build explorable, tile-based regional maps — a grid laid over your map image where each tile can carry a status, label, icons, notes, and a link to a Place. Creating and editing maps and tiles requires the Cartographer role (Game Masters and Game Owners are Cartographers automaticall...

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1.3.3 Bug Report

Have you encountered a bug or is something not working quite how you would expect? Click the "Help" drop-down and then click Bug Report.This will open a form that sends directly to our internal bug report document. Please provide the page(s) where the bug was encountered and any additional inform...

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23.2 View Event Details

Click "View Event Details" on an event card to see everything about it, including its RSVPs and any Connected Adventure Notes at the bottom. To set your own RSVP, use the "Update Your Attendance" button and choose Yes, No, or Maybe.Update Player AttendanceIf you created or host the event (or you'...

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29.0 Character Flair

Flair lets you add custom blurbs to a character that don't fit under a stat or an ability — a signature move, a quirky item bonus, a favorite cheese. Together with Stat Groups & Stats and Abilities & Ability Types, flair helps round out a character sheet.Adding flairFlair is managed right...

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23.4 Search Events

Open the Search panel in the sidebar to find events by Name, Location, Host, or Description. Search runs across both current and past events; "Reset" clears it.

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2.0 User Dashboard & Account

Your User Dashboard is your personal home base across all of Chronica — your campaigns, events, friends, and account settings live here. At the top are two buttons: green "Edit Account Settings" and orange "Manage Subscriptions".Dashboard panelsThe dashboard is made of panels:Campaigns — every ca...

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24.0 File Hub & Storage

The File Hub is your campaign's storage center. It shows how much storage you're using and gives you two ways to look at your files: Storage Files (documents and images you upload directly — PDFs, images, character sheets, and so on) and Integrated Files (images already attached to things in your...

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7.0 Player Dashboard

The Player Dashboard is each player's home within a campaign — their characters, wealth, inventory, shops, notes, and links in one place. A player can see their own dashboard; Game Masters and Auditors can view others' (Auditors use the orange "View Other Players" button at the top).

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28.0 Abilities & Ability Types

Abilities are reusable descriptions — spells, feats, racial traits, special moves — that you attach to characters and entities. Unlike stats, an ability's text is the same everywhere it appears; you just choose which characters have it. They're organized in the Abilities Admin, managed by Game Ma...

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7.3 Player Inventory

The Player Inventory (Latest) panel shows your most recent items. Use "View Inventory" to open the full inventory, the "Item" button to add one, or "Quick-add Items" to add several at once. See Items & Inventory for more.

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17.0 Encounters

Encounters are your combat and event tracker — a place to stage a fight, track initiative, and hand out loot. Encounters are a paid-tier feature and are GM-only (players never see them, so you can prep without spoilers). On the index you can switch between Card and Table views, search, and (with ...

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12.1 Creating & Editing Characters

Click "New Character" on either codex. The form is large — fill in only what you need:Name, Gender, and a Status (alive, deceased, missing, and so on).Game Master Settings (GMs) — a Profile Template and a Secret? toggle to hide an NPC from players.A Codex Folder (the label reads "NPC Codex Folder...

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23.3 Past Events

The "Past Events" view lists events whose date has passed, with each one's attendance tallied by color (yes / maybe / no / not set). You can still open a past event to review it or record whether you attended ("Did you go to this event?").

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1.0 Getting Started

Welcome to Chronica! This section walks you through creating an account, logging in, and finding your way around. Chronica is a campaign manager for tabletop RPGs of every kind, so most of what you see can be adapted to fit your game.

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16.0 Places

Places let you track points of interest — whole worlds down to a single inn — and nest them inside one another (a tavern within a city within a kingdom). Places are a paid-tier feature. The index offers three views: Card (top-level places you click into), Table (a flat list of all places), and Ac...

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16.1 Creating & Editing Places

Cartographers create a place with the blue "New Place" button, or the green "+ Place" button on a profile to make a child place. The form covers:Name and an optional Parent Place (leave blank for a top-level place) and Location detail.Game Master Settings (GMs) — a Profile Template and a Secret? ...

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Referrals

The Referrals tab holds your personal referral link — if you don't have one yet, use "Generate Referral Link", then share it with the "Copy" button. When someone joins through your link and starts a paid subscription, it's recorded here as a referral (shown as Pending or Rewarded). The rewards pr...

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28.1 Ability Types

An Ability Type groups related abilities together — "Spells," "Feats," "Racial Abilities." Create one with the green "New Ability Type" button. Give it a Name, optionally file it into an Ability Type Folder, and (Game Masters) set Secret? to hide it from players, or Private? to show it only to th...

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3.3 Remove Payment Method

To remove a saved payment method, manage it from the Billing Information page. If you need help removing a card or have a billing question we can't resolve there, reach out to support@chronica.ventures.

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1.4 The Basics

Inside a campaign, the layout is consistent: the left navigation lists the campaign's features (grouped into Session Tools, Campaign Tools, and — for Game Masters — Admin Settings), the bar at the top of the content area holds the actions for the current page, and the main area shows the content ...

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13.5 Family Tree Secrecy

Game Masters can hide parts of a tree from players, which is handy when a bloodline holds a spoiler. There are a few layers of control.Secret treesSetting a tree's Secret? toggle to "Yes" hides the entire tree from players — they won't see it on the main screen, in search, or by direct link.Secre...

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25.2 Currency Resources

Resources are spendable currencies that do not auto-convert like denominations. Reach for them when you want to track separate coins that shouldn't roll up into one another, or to track anything else spendable in your world — lumber, ore, loyalty, favors, gems, faction tokens, gold from a foreign...

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11.1 Creating & Editing a Quest

Use the green "New Quest" button on the Quest Log, or "Edit Quest" on a quest. The form covers:Name and an optional Parent Quest (to nest it).Folder — file a top-level quest into a folder (optional). A nested quest follows its chain's folder automatically, so on a sub-quest this field is shown fo...

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5.1 Creating a Template Campaign

A "template" campaign is just a normal campaign you've set up to be reused — no special mode required. Build out the stats, items, NPCs, or currencies you want to reuse, then (if others should be able to clone from it) turn on "Allow cloneable data?" in its campaign settings. From there, anyone w...

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13.6 Family Tree Folders

If you're a Game Master, the blue "Manage Folders" button at the top of the main Family Trees screen lets you organize your trees into folders. Each folder becomes a tab on the main screen.On the Manage Folders screen, click the green "New Folder" button to add one. Give it a Name, and optionally...

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11.3 Quest Ancestry

Quests can nest into chains — a main quest with sub-quests beneath it. Nested quests appear under their parent with colored status icons; hover one to see its status. The "Sort Quests" button (teal) lets you reorder a chain. Note that a non-secret quest nested inside a secret one still shows in t...

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1.2 Logging In

On the Login page, enter your Email and Password and click "Log In". You can tick "Remember me on this computer" to stay signed in, and if you've forgotten your password, use the (Forgot Password) link next to the password field to reset it.

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9.2 Inventory Items

Add an item with "Add Item", or several at once with "Quick-add Items". Each item has a name, quantity, value, image, and notes; saving uses the "Create Item" / "Update Item" button. To edit later, use the green pencil on the card, or the yellow Quick Edit for fast changes.Bulk actionsWhen you ca...

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7.2 Editing Player Wealth

The Player Wealth & Resources panel tracks your currency and resources. You (or a GM) can use "Edit Wealth" and "Edit Resources" to adjust them, and "Full Log" to open the complete Player Wealth & Resource Log. If you have character ownerships, a selector lets you switch which character's...

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13.4 Family Tree Connections

Adding leaves puts people on the tree; connections are how you link them into partnerships and parent-child lines. Add your people first with "New Leaf", then click the "Manage Connections" button at the top of the tree to open the connection panel. It has three tabs: Partnerships, Households &am...

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14.3 Kinship Cache & Wealth

Wealth and cache features are available on premium tiers (Knight, Monarch, and Deity) and require the kinship to have an owner assigned. They give a kinship a shared treasury and an optional store of items.Wealth & ResourcesIf your campaign has currencies set up, a Wealth & Resources box ...

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15.3 View Map Details

Click "Explore Map" to open a map. Tiles show their status, labels, and icons over your image. When map notes exist, a blue message button reveals them. Game Masters get a Map View Toggle that switches between GM and PLYR views — flip it to PLYR to see exactly what your players see, including how...

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26.2 Assigning Profile Templates

Creating a template doesn't change anything on its own — you assign it to the characters, entities, or places that should use it. There are two ways to do this.One at a time, from the objectOn a Character, Entity, or Place edit form, find the Profile Template dropdown and pick your template. You ...

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12.0 NPC & Player Codex

The Codex is where your characters live. The NPC Codex holds non-player characters; the Player Codex holds player-owned ones. From a character card, "View" opens the full profile. Game Masters and Character Codexers also see a green "Edit" button (full edit) and a yellow "Edit" button with a ligh...

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27.0 Stat Groups & Stats

Stat Groups and Stats let you build custom stat blocks for your game — strength, sanity, armor class, anything. A Stat Group is a heading (like Primary or Vitals); the Stats inside it are the individual values. Find the admin under Admin Settings in the left navigation. Game Masters and players w...

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9.1 Inventory Containers

Use "New Container" to create a container (a category like weapons or potions) and add items into it. A container's header has buttons to edit it and to move its contents elsewhere with "Transfer". In the Item Library, the equivalent button is "Copy Container", which duplicates the whole containe...

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6.5.1 Player Admin Roles

Admin roles let you delegate parts of the campaign to trusted players without making them full Game Masters. None of these roles can see GM Secrets — only Game Masters can. Assign them from a player's settings.Game Master — full access to all campaign content, including GM Secrets. Only the Game ...

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20.3 Domain Stats

Beyond the four built-in census stats, you can define your own campaign-wide domain stats — things like Loyalty, Unrest, Defense, or anything your kingdom-building rules call for. These are set up once and then become available to fill in on every domain.Open Domain Stats from the Admin Settings ...

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6.4 Party Inventory

The party also has a shared inventory. Use "View Inventory" to open it, the "Item" button to add a single item, or "Quick-add Items" to add several at once. The party inventory behaves like any other — see Items & Inventory for the details.

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9.0 Items & Inventory

Every player, the party, shops, encounters, quests, and kinship caches have an inventory. Items can be organized into containers, bought and sold, used, transferred, and split. Game Masters and Auditors can peek into other players' inventories with the orange "View Other Players" button.

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13.0 Family Trees

Family Trees let you map out ancestries, bloodlines, and relationship webs for the characters in your campaign. Track a royal succession across five generations, sketch the tangled marriages of a noble house, or chart any network of parents, partners, and children. Each tree is built from leaves ...

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4.4 Changing the Campaign Owner

The Game Owner is the account that holds the campaign's subscription, so ownership can't be reassigned from within the app. If you need to transfer a campaign to a different owner, contact the Chronica team at support@chronica.ventures and we'll help arrange it. We will require confirmation from ...

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14.2 The Kinship Profile

Click "Explore Kinship" on a card to open the profile. The top shows the kinship's image, name, type, and location, with any custom kin stats beside it. Below that are three tabs: Information, Ranking Members, and Connections.Information tabThis is the overview. It holds the Description, the Kins...

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25.4 Tracking Wealth & Resources

Once you've set up currency, a unified Wealth & Resources card appears wherever wealth is tracked: the Player Dashboard, Party Info, every Kinship profile, and each shop's Shop Till. The card shows denomination wealth in a row across the top and any resources as a labelled grid beneath, group...

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27.2 Stats

Stats live inside a stat group. Add one with the green "+ Stat" button on a group, or "New Stat" in the admin. The form covers:Name (e.g. Wisdom, Sanity, AC), its parent Stat Group, and a Color.Input Type — how the value is tracked: a regular text field, checkboxes (great for spell slots), or rad...

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23.1 Creating & Editing an Event

Click "New Event" to schedule one. Set a Name, date and start time, an optional Location and Host, and a Description. Game Masters get a GM Secrets field. At the bottom, the "Connect Adventure Notes" section lets you link the event to one or more Adventure Notes — handy for attaching session reca...

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11.2 View Quest Details

The Quest Log opens in folder view: a sidebar of your folders (and folder groups) on the left, and the selected folder's quests on the right. Each top-level quest line shows as a collapsible row with a small progress bar tracking how many of its sub-quests are complete — click the row to expand t...

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6.3 Editing Party Wealth

The shared Party Wealth & Resources panel sits at the top of the page. Any party member can keep it accurate with the "Edit Wealth" button — add or subtract amounts and click "Update Wealth". Denomination wealth converts automatically, and every change is logged. For the full picture of how w...

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4.1 Creating a Campaign

From your User Dashboard, click the green "New Campaign" button. Only two fields are required — Campaign Name and Game System — so you can be up and running in seconds. New campaigns start on the free Peasant tier; you can upgrade any time from the campaign's subscription settings.

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1.1 Creating an Account

Head to the Join page and fill in your Email, Username, Password, and Confirm Password. Check the box to agree to the Terms of Use and to confirm you understand Chronica may send you occasional emails (which you can unsubscribe from at any time), then click "Join Now". You'll complete a quick reC...

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15.5 View Map Tile Details

Anyone can click a set-up tile to open its details. The Tile Information tab shows the title, icons, tile code, status, timestamps, any linked Place (with a "Visit" link), and notes. Secret tiles reveal none of this to players.Cartographers get two extra tabs. Edit Tile embeds the tile form for c...

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8.1 Creating an Ownership

On the Manage Ownerships screen, each of your characters is listed with a "Create an Ownership for this Character" button. Creating one gives that character its own inventory and wealth (and resources), tracked separately from your main pool. If a character is later reassigned to another player, ...

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13.2 Exploring the Tree

Click "View Tree" on a card to open a tree on the interactive canvas. Chronica arranges the leaves into generations automatically based on the connections you've made — you don't position anyone by hand.Getting around the canvasDrag anywhere on the canvas to pan, and scroll to zoom. In the corner...

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23.5 Attendance Overview

The "Attendance Overview" gives you a per-player breakdown of attendance across all your events, shown as a color bar (how often each player said yes, maybe, no, or didn't respond). It's especially useful for larger or West Marches-style campaigns to see who's most active.

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3.0 Subscriptions & Payments

Each campaign has its own subscription, managed by its Game Owner. Subscriptions unlock higher tiers (Peasant, Squire, Knight, Monarch, and Deity) with more players, storage, and features. Current pricing — including monthly and annual options, and Charter Member rates — is shown right on the sub...

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26.0 Profile Templates

Profile Templates let you tailor what shows up on a profile, so different kinds of characters and objects can each have their own look. A template does two things: it controls which Stat Groups appear on a profile, and it lets you rename the main card stat labels (Title, Faction, Race, Class, and...

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4.0 Campaign Overview

The Campaign Overview is the home page of a campaign. It gathers the campaign's key information, quick links, players, and next event in one place, and it's where Game Masters reach the campaign's settings.The Quick Info panelThis panel summarizes the campaign: the Game Owner (shown with a d10 di...

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6.1 Adding Players

Click the green "Add New Player" button to add someone to the campaign. You can add a player from your friends list or by username, and you can set their admin roles at the same time (see 6.5.1). Click "Add Player to Campaign" to finish. If you'd rather invite someone who isn't on Chronica yet, u...

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5.0 Cloning Campaign Data

Cloning lets you copy chunks of one campaign's setup into another — handy for reusing a stat system, an item library, or a roster of NPCs across campaigns. Open it with the orange "Clone Campaign Data" button on your User Dashboard.How it worksChoose a campaign to copy from and a campaign to copy...

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