Denominations are a group of related currencies that equal one another at a set ratio — most commonly copper, silver, and gold. They're the primary currency for player buying and selling. Because wealth is stored as a single number, denominations always convert automatically: if 10 silver equals 1 gold and you price something at 10 silver, it displays as 1 gold.
Adding a denomination
On the Denominations tab, click the green "New Denomination" button. Fill in two fields:
- Name — the denomination name, such as copper. Names are automatically lower-cased when saved.
- Ratio to Highest Currency — the number of this coin needed to equal your highest-value coin. Your highest currency has a ratio of
1(it equals itself); if 100 copper make 1 gold, copper's ratio is100.
Work from the top down: start with the most valuable coin your players use, give it a ratio of 1, then add each lower coin with the quantity it takes to equal that highest coin. No two denominations can share the same ratio value — if you need to track multiple currencies of the same value, use Resources instead.
Common set-ups
Set up currency however works best for your party. If your game has a very high-value coin (like platinum) that players rarely track, feel free to leave it out and track larger sums of gold instead. A few common arrangements:
| name | ratio |
|---|---|
| gold | 1 |
| silver | 10 |
| copper | 100 |
| name | ratio |
|---|---|
| platinum | 1 |
| gold | 10 |
| silver | 100 |
| copper | 1000 |
| name | ratio |
|---|---|
| platinum | 1 |
| gold | 10 |
| electrum | 20 |
| silver | 100 |
| copper | 1000 |
Editing and deleting
Use the green "Edit" button beside any denomination in the list to change it. To remove one, open it and use the red "Delete Denomination" button.