The Entity Codex can be a private reference for you, a field guide your players browse, or — most usefully — both at once, revealed a creature at a time.
The "Secret?" switch
Every entity has a Secret? switch on its form. Set to yes, only Game Masters can see it. Set to no, everyone in the campaign can.
In Card and Compact view, a secret entity is faded out. In Table view it carries a small eye icon beside its name instead. Either way, that is how you tell at a glance what your table can and cannot see. Players do not see those entries.
Revealing things as they are discovered
Turning Secret? off after the party first meets a creature turns the codex into a record of what they have actually learned. It reads like a bestiary filling up over a campaign.
What players never see
Even on an entity that is fully visible to them:
- Game Master Secrets — never shown, and the whole panel is absent.
- Secret Tags — never shown, on the profile or in their tag filter.
- Secret folders and folder groups — absent from their sidebar.
Description and Notes are shown. If something must not reach the table, it belongs in Game Master Secrets, not in Notes.
What players can do
Players can browse folders, switch views, search, and open any entity that is not secret. They cannot create, edit, duplicate or delete anything, and they have no editing buttons on the profile.