6.2 Removing Players
6.0 Party Info 6.2 Removing Players

A Game Master can remove any player except the Game Owner — including another Game Master. Any player can also leave a campaign on their own.

To remove a player
  1. Open the Player Admins Quickview at the bottom of Party Info and click Edit beside the player.
  2. Click the red Remove Player button at the bottom left.
  3. Read the list of what will happen, then click Remove Player again to confirm.
To leave a campaign yourself
  1. Open your own player settings from your Player Dashboard.
  2. Click the red Leave Campaign button at the bottom left, and confirm.

The Game Owner cannot leave or be removed. To close a campaign for good, the Game Owner deletes it from the Edit Campaign page instead.

Removing a player — or leaving — cannot be undone. Adding the same person back later starts them fresh; nothing that was deleted comes back.
What stays in the campaign
  • Their characters move to the NPC Codex. They are not deleted. They are no longer assigned to anyone, are taken out of any folders, and lose any label such as Main Character or Companion. Characters they marked private become visible to the whole party. Characters marked secret stay secret.
  • Their published Adventure Notes and Developments stay, with the author shown as [Player Removed].
  • Events they created stay, with no author, and everyone's RSVPs on them are kept. Events they were hosting carry on with no host.
  • Global Adventure Note folders a Game Master made stay, with everything filed in them.
What is deleted
  • Their Player Inventory, and every item and container in it.
  • Their Character Ownerships, with each one's inventory, items, wealth and resources.
  • Their personal wealth and resources.
  • Their unpublished draft Adventure Notes.
  • Their personal Adventure Note folders. The notes inside are kept and move to Unsorted.
  • Their personal notes and links, and their own RSVPs to events.
Before you leave a campaign, publish or copy any drafts you want to keep, and give away any items you want someone else to have — to another player, or to the party inventory. Anything still in your own inventory is deleted when you go. If you have a private character you would rather the party did not read, ask a Game Master to mark it secret first.
Game Masters: the player is not asked before they are removed. If they have drafts or items they might want, it is kind to let them know first.