15.4 Legacy Maps: Aligning the Image and Grid
15.0 World & Region Maps 15.4 Legacy Maps: Aligning the Image and Grid

Almost no map image lines up with a grid on the first try. The tiles are slightly too big, or the image sits a few pixels too far left, or the hexes need to be a touch wider to follow the terrain. Chronica gives you two places to fix this, and they suit different jobs.

The live Map Settings panel — for alignment

Open the map and click the orange cog button (its tooltip reads "Toggle Map Settings"). A panel slides out with the settings that affect alignment, and — this is the useful part — your changes preview on the real map immediately, before you save anything.

Under Image Settings:

  • Width Override (px) and Height Override (px) stretch or shrink the image behind the grid.
  • Top Adjust (px) and Left Adjust (px) nudge the image's position under the grid.

Type a value and click out of the field — the map redraws straight away. Keep nudging until the grid sits where you want it, then click Save Settings.

If you make a mess of it, two reset buttons help. Reset Position puts the offsets back to zero and the preview updates immediately. Reset Size clears the two override fields, but the preview keeps showing the old size until you click Save Settings — so save after using it rather than assuming it didn't work.

Under Tile Settings you can also change Tile Orientation and Tile Size from here. Note that tile size changes need a save before you see them applied properly.

The preview is not saved. Everything in this panel is a live preview until you click Save Settings. If you refresh or navigate away first, your adjustments are gone. That is by design — it is how you back out of a change you don't like — but it does mean several minutes of careful nudging can vanish to a stray refresh. Save as you go.
The edit form — for everything else

Click Edit Map to open the full form. This is where you rename the map, move it between folders, swap the image, change the grid dimensions, edit the notes and Game Master secrets, and toggle the colour overlay and tile codes. It carries the same alignment fields as the panel, under Additional Image Adjustment Settings, but without the live preview — so use the panel for alignment and the form for everything else.

Shrinking the grid does not delete tiles. If you reduce Grid Across or Grid Down, any tiles that now fall outside the grid are simply not drawn. Their content is still there, and enlarging the grid again brings them back exactly as they were. This makes it safe to experiment with grid size on a map you have already filled in.
Swapping the image on a built map. Uploading a new image does not touch your tiles — tile c4 stays tile c4, with all its content. But it will now cover a different piece of picture. If you are replacing a map image with a revised version of the same map, line the new one up with the alignment panel before you assume anything has broken.